The newest expansion for Heavy Gear D6 is now available. BattleLogs – Used Gear Lot is a collection of civilian Gears and conventional vehicles, including selected mecha from Dream Pod 9’s D20 Mecha Compendium Deluxe Edition. Enjoy!
A new version of Battlelogs – GRELs is now available, with a cleaned up skill list and some minor edits. Download it today!
This blog is the successor to the Web site I operated, in one form or another, between the mid-90s and 2015. At the request of another Heavy Gear fan, I’ve spun up the old site again.
Banzaidyne III Redux is mostly the 2015 version of the Web site, with some earlier files used to fill in gaps. I’m especially happy to return the APAGear Archives to the Web. Those writing projects are still among the most enjoyable game-related experiences I’ve had.
I plan on keeping this old version available as an archive until I’m able to convert it all into PDFs to post here. (If history is any indication, B3R will be around for many years to come.) I invite old Heavy Gear fans to take a stroll down memory lane, and new fans to see how much fun the HG RPG used to be.
I realized recently that I overwrote the source file for the Port Arthur supplement by mistake, but as I was rebuilding it I realized the original stats were actually pretty screwed up. In addition to fixing typos and so forth, Tanks of Port Arthur v1.1 removes the HEAT armor bonuses to the hovertanks, which is a change that slipped in during previous iterations and which is not supported by any other Heavy Gear rules set. The old version (dated September 2016) should be thrown out.
I’m also working on a “Used Gear Lot” supplement with civilian Gears and conventional vehicles. I hope to get that out by Thanksgiving. Stay tuned!
The latest expansion to Heavy Gear D6 is now available. Battlelogs – GRELs describes Heavy Gear’s “clone troopers,” as potential enemies, allies or characters in your game. Enjoy!
Edit, October 2017: The link has been updated to the October 2017 version of the file, which includes some minor edits and an improved skill list. Enjoy!
I’ve described the existing worlds in the Heavy Gear universe in previous posts, mainly to illustrate which ones I will keep and which I will replace in my Heavy Gear: Infinite Tango “sandbox” setting. Here are the replacements I’ve developed so far.
El Dorado. The destruction of the city-state of Peace River has become the key divergence point in the Heavy Gear setting. The original roleplaying books took the game into an era of raids and skirmish-scale warfare with the Black Talons, while the Blitz! miniatures game takes the setting in a different direction to support its War for Terra Nova campaign.
HG: Infinite Tango goes in a third direction, where the Black Talons are as much an exploration force as a military one. Terra Nova needs more of everything – more resources, more allies, more routes through known space – so the Talons set off into the void.
One day, the Talons hit the mother lode – an uninhabited garden world waiting to be settled and exploited. The ship’s captain names this new world for the legendary City of Gold – El Dorado.
But nothing stays secret for long, and pretty soon the Earthers find a way there too….
As far as sources go, I plan on mining most of my Traveller collection (particularly the World Builder’s Handbook and the World Tamer’s Handbook), along with things like Mass Effect Andromeda.
Argo. In Heavy Gear’s history, Earth underwent a “short” Ice Age which lasted between the 25th and 45th centuries. In the middle of this crisis, with no end in sight, a desperate decision was made to try and make a new home for humanity in another star system. Between 3136 and 3387, a total of five generation ships were built under Project Argo, and launched towards those stars that the science of the time showed the best chances for Earthlike worlds.
None of these ships was ever heard from again. But what if one of them made it?
Heavy Gear takes place three thousand years after the first Argo ship was launched, so there’s plenty of time for whole new cultures, languages and customs to emerge on a new world. I’m looking for sources for this right now, but so far folks have suggested the Dragonriders of Pern novels by Anne McCaffery, the original Homeworld PC real-time strategy game (one of my favorites), and the Tekumel roleplaying game.
I’ll post more about El Dorado and Argo as things develop.
While I’ve been looking for the SilCORE errata for the Heavy Gear 3rd Edition Vehicle Companion, I found other errata sheets that have fallen out of Dream Pod 9’s Web site over the years. (It’s not surprising this happened, these were last updated in 2004.) Enjoy!